486 results on '"Sugimoto, Masanori"'
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2. Symphony-Q: A Support System for Learning Music through Collaboration
3. Expanding the Positioning Area for Acoustic Localization Using COTS Mobile Devices
4. A Localization Method Using Reflected Luminance Distribution
5. One-time Camera Fingerprint: Unauthorized Photography Detection under Modulated Illumination
6. User Authentication Method for Hearables Using Sound Leakage Signals
7. Smartphone Indoor Positioning using Inertial and Ambient Light Sensors
8. Indoor 3D Positioning Method for a Microphone using a Single Speaker
9. Pedestrian Dead Reckoning for Multiple Walking Styles Using Classifier-Based Step Detection
10. PT-Sync: COTS Speaker-based Pseudo Time Synchronization for Acoustic Indoor Positioning
11. “Discuss and Behave Collaboratively!” – Full-Body Interactive Learning Support System Within a Museum to Elicit Collaboration with Children
12. RefRec+: Six Degree-of-Freedom Estimation for Smartphone Using Floor Reflecting Light
13. Guest Editorial Special Issue on Advanced Sensors and Sensing Technologies for Indoor Positioning and Navigation
14. ALiSA: A Visible-Light Positioning System Using the Ambient Light Sensor Assembly in a Smartphone
15. Analytical Incremental Learning: Fast Constructive Learning Method for Neural Network
16. Reducing Redundancy with Unit Merging for Self-constructive Normalized Gaussian Networks
17. Online EM for the Normalized Gaussian Network with Weight-Time-Dependent Updates
18. Hinge Loss Projection for Classification
19. Using Image Features and Eye Tracking Device to Predict Human Emotions Towards Abstract Images
20. Indoor Localization Method For a Microphone Using a Single Speaker
21. NL-Beep: A Ranging System between Multiple Smartphones Using Acoustic Sensing in NLOS Environments
22. Short-Time and Adaptive Controllable Spot Communication Using COTS Speaker
23. Smartphone Positioning Using an Ambient Light Sensor and Reflected Visible Light
24. BESIDE: Immersive System to Enhance Learning Within a Museum
25. Five Degrees-of-Freedom Pose-Estimation Method for Smartphones Using a Single Acoustic Anchor
26. Design of Technology-Enhanced Learning Environments That Connect Classrooms to the Real World
27. Interacting with 3D Model on Tabletop and Mobile Paper Projection
28. User Authentication Method Using Active Acoustic Sensing
29. Simultaneous localization and communication method using short-time and narrow-band dual-carrier acoustic signals
30. Short-time spot communication using COTS stereo speaker
31. Satoyama Forest Management Learning Game for SDGs Education: Comparing the Effect of Providing Additional Information in the First Half and Latter Half of the Game
32. 'Discuss and Behave Collaboratively!' – Full-Body Interactive Learning Support System Within a Museum to Elicit Collaboration with Children
33. Development of a Full-Body Interaction Digital Game for Children to Learn Vegetation Succession
34. A Simple Linear Model of Acoustic Imaging in Temporal and Directional Frequency Space
35. MEMS Microphone Array and Signal Processor for Realtime Object Detection
36. Acoustic Image Reconstruction from Adaptive Microphone Array Signals Using Back Projection
37. Vegetation Interaction Game: Digital SUGOROKU of Vegetation Succession for Children
38. Fostering Students’ Participation in Face-to-Face Interactions and Deepening Their Understanding by Integrating Personal and Shared Spaces
39. Development and Evaluation of a Digital Vegetation Interaction Game for Children
40. A Scalable Ultrasonic-Based Localization System Using the Phase Accordance Method
41. An Ultrasonic 3D Positioning System Using a Single Compact Receiver Unit
42. Design of Systems for Supporting Collaborative Learning Augmented with Physical Artefacts
43. Projected Displays of Mobile Devices for Collaboration
44. Study on Vegetation Succession Learning Support System “Forest Management Game” Utilizing Information Technology
45. Learning Support Game System for Sustainable Development Goals Education: Effects of Improved User Interface on Satoyama Forest Management Learning
46. Local Sigmoid Method: Non-Iterative Deterministic Learning Algorithm for Automatic Model Construction of Neural Network
47. Footsteps and inertial data-based road surface condition recognition method
48. Facial expression recognition using ear canal transfer function
49. 3-D Localization for Smartphones using a Single Speaker
50. CityVoyager: An Outdoor Recommendation System Based on User Location History
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